Thursday, 25 February 2010

creative careers fair

On the 25th of February we went to the creative careers fair at Bradford university this included listening to speakers, Phillip Charles who spoke about how he worked for an independent company called pipeline productions that teaches people how to rap among other things involving musical talent and explained how if you volunteer to do things it can earn you a reputation so you can eventually start charging people money for what you used to do for free, after we listened to some speakers we went to a workshop were we were split up into groups (our group was me, Joe and Scott) and had to make a simple animation using playdo our team made an animation about the T-1000 from terminator 2, once we got the camera working because the camera the university supplied didn’t work because they had no memory card and wasted 20+ minutes trying to get the camera working and some other people in the other groups who weren’t from our collage has the same problem of having a camera and no way to save pictures, so we had to use a camera once we finally got the pictures taken the animation took use about 5 minites to make 2 seconds of footage we then uploaded them to a laptop and into a program called monkey jam were we slowed the frame rate down to make it 4 seconds long, we didn’t like this program we would have preferred to use flash as we have used flash before and we had never even heard of this program before and we prefer flash

Thursday, 11 February 2010

space ship part 2



this is the full wing if you refer back to the preveus post you will see the ship is starting to take shape.

space ship part 1




as you can see i have made part of the ship, one of the engines, very simply made using 4 different shapes and grouping them togherther, there are no textures yet, but then again its only a simple model and they will be added later once the rest of the model is made.

Wednesday, 27 January 2010

icons

















My final designs turned out as planned as I am happy with the final result the first icon is for my naughty dog snake game I made for another assignment this design is simplistic as I shows the naughty dog logo and I didn’t want this design to get to complex and I wanted people to recognise the logo easily, the rest of the designs are just characters I designed each of them is coloured specifically the fantasy one features a dragon so I coloured it in red, orange and yellow as dragons are mythological creatures that breath fire, for the horror icon I featured dull green colours as it futures zombies and zombies are basically rotting flesh so green was an appropriate colour. The sci-fi icon has bright colours and grey for the robot as its metal, the war setting has a black and white filter to match that of old wwi footage witch is in black and white.

Wednesday, 20 January 2010

nothing


i phone icons


i had to make 5 icons using photoshop first i drew characters, the characters being a robot, a german, a dragon, a zombie, a naughty dog logo then coloured them in and added them onto this iphone and game each icon a name

Thursday, 10 December 2009

crappy space ship


This is a space ship I made in 3d max I started with a cylinder and added one wing to the side and back I then deleted the half with no wing and pasted it then mirrored it so that I didn’t have to make a second wing and it was perfectly symmetrical

Thursday, 26 November 2009

Monday, 23 November 2009

concept art #1


here is the original unedited version of my drawing, its JAK from the video game franchise JAK and DAXTER I intend on editing it on Photoshop, i chose JAK because he was the first thing that came up on Google images under the words 'naughty dog concept art'

Naughty dog are responsible for my Favourite game of all time crash team racing

Thursday, 12 November 2009

new post



this is a simple lighting and textured render of some objects, all i did was add some textures to some 3d objects and add a light source so that the objects are lit from diferent angles and cast shadows. the texture on the sphere is a swirl as i thoght it suited it the cubes are coverd in some random textures such as marble texture